![]() When you play a strategy games you want a kind of experience of flow, and playing battles in detail usually breaks it. My fav factions so far are Epirus (Just for the challenge and the interresting way the world goes if there is no Rome), Massilia for their easy. I still struggeling in most of the campaigns on hard or very hard though. Factions such as Athens, Sparta, and Macedonia are Hellenic and factions such as Egypt, the Seleukid Empire, and Baktria are Hellenistic. I really love the DeI mod and I think it makes Rome 2 the best playing experience atm besides FoS out of all total war Titels. You don't need the control on the battles to make it interesting I find this criteria rather obtuse for strategy games, even if I do like and actually also prefer series like TW or AoW. Stricly speaking Hellenic Greek and Hellenistic Greek-like. There's really a number of interesting systems with this game, with some interesting faction dissymetry. ![]() It was wealthy thanks to those trade routes and the. As a protectorate of the Seleucid Empire, Baktria was famed as a province of a thousand cities. It lay in what is modern-day Afghanistan, and Kandahar itself was founded by Alexander the Great. ![]() Im learning the ropes but my Sassanid campaign (on hard) is a bit too easy, at least for now, since Im still at peace with Rome and Egypt. Baktria was a gateway to trade between east and west, to India, and to the far-off lands of China. I was wondering which campaign youd recommend for this. But really Empires is interesting in itself, a grand strategy game on its own right, no doubt superior to the Pdox attempts at tackling the era. I just got into Rome 2 and Im currently playing as the Sassanids in Empire Divided but I got the urge to play a campaign as a Greek faction. A FoE2 battle can take 30 mins to 1h, and you have those every turn in Empires. I also think Field of Glory Empires is good, quite underrated, although you will not play the tactical battles (which actually require Field of Glory 2), because that would make campaigns complete nightmares. The scenarios are historical as they come, if anything it sometimes draws from very precise sources that aren't exploited very much in these kinds of games for example the base scenario is in the time of Philip rather than Alexander, and you can play obscure greek city states. 13 Gaul 'Necessity knows no law except to conquer.' Gaul, situated (mostly) in modern-day France, is one of the barbarian factions available in the game. It also has a varied resource system, as I remember it not so abstract, including things like stone, iron, etc, and not only gold. You don't construct endless chains of buildings or painfully optimise your numbers like some warehouse manager. It has an interesting design in the sense that the management is limited but impactful. I haven't played it enough for a great analysis, but I do intend to play it more when I have the time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |